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Temtem chart
Temtem chart













temtem chart temtem chart
  1. #Temtem chart full#
  2. #Temtem chart tv#
  3. #Temtem chart free#

This first iteration of spectator mode will be a basic one and we will iterate on it in the future adding more options.īasically, players will be able to spectate other players while they are playing a competitive match. Having a spectator mode has been one of the most requested features so far and while we already had it in our internal roadmap scheduled for later, we’ve decided to push it to the front due to the number of players requesting it. This auto-scaling will only apply to the ranked matchmaking queue, so there will be other game modes where having a perfect Temtem (and breeding for them) will be necessary (in-game tournaments, player organized tournaments and battles, dojo club wars, end-game PvE content, etc…). But, players won’t need to grind for perfect SVs or spend a fortune breeding to reach that point.

#Temtem chart tv#

With auto-scaling, players will still need to capture and organize their teams, set their preferred TV spread using fruits or training, obtain the necessary gears completing the main or side quests in the game and breeding for their desired egg techniques. Auto-scaling will essentially perfect your Tems, upping all their SVs up to 50 for the battle and their level to the current level cap (currently 48). So, our idea to solve that is to introduce auto-scaling into the ranked queue. We know it is very important for competitive players to jump into the competitive scene as quickly as possible and reduce the time and friction needed to tweak and test new stuff. This is probably one of the hottest topics in the community. Although probably this feature will be disabled when the feature launches until the system is fully tested and stabilized. Players will start with some placement matches which will define their initial TMR and after that, they will be matched with each other based on their current TMR.įor this first iteration of the matchmaking, we plan to give pansun rewards for each victory as a reward for the time spent battling (based on the opponent’s TMR). The first iteration of the matchmaking will include a player rating system based on ELO (aka TMR – Tamer Matchmaking Rating). Due to having only a limited set of Tems and techniques, it is impossible to balance everything perfectly so we will mostly balance extra overpowered stuff that can break the current meta.Įven with a not so perfect balance, we’ve seen several team compositions and strategies already, so don’t be afraid of trying new things and step into Temtem’s competitive scene.

#Temtem chart full#

While we plan to do balance patches frequently during early access, our plan is to not be obsessed about reaching a perfect balance until the Temtem roster is complete (in the full final release). We’ve divided the Roadmap in two and we’ll also be talking a little more in-depth about some of the features depicted in the roadmap. Temtem is always built around its community so every idea is appreciated.

#Temtem chart free#

So feel free to discuss them in our Discord, our forums or /r/PlayTemtem. Take them with a grain of salt and expect delays and features moved around dates.Īlso, one of the motives to write this is to gather feedback around the ideas.

temtem chart

We know everyone else likes dates though, so we’ve decided to include open dates for each block of features. We’re not really big fans of having public dates for everything, they add a lot of unnecessary pressure on the team and they make making changes and swapping features around a very difficult task. The same thing happens with the planned dates. So take everything in here not as confirmed facts, but more like the stuff we would like to include in the game. During the game’s development cycle, ideas change constantly and stuff we like today we might not like as much tomorrow. Please, keep in mind that every detail discussed here is not 100% confirmed for the game. So, we want to take some time to share with you what we have in mind for the game so you can have a peek at what’s coming. During this month we’ve seen a constantly growing amount of questions around the game, its future, and its planned features. It’s already been over a month since Temtem’s release. All the content still remains, though! Here’s all the new info and what we have to say about it: Current status of development, and a first look at Cipanku. Important notice: Hi friends! While we’d like to keep this post up to honor the truth and our past, the dates shown here have since changed a lot and are no longer to be trusted.















Temtem chart